For my Creative Skill Development unit, I was given the freedom to choose a technical skill to upskill in. I decided to learn the basics of Houdini, as it's a famous industry standard software used in some of the most well-known Movies and VFX/ CGI projects of today.
I've practiced and demonstrated 3 deliverables. 1 knife model, 1 glass break and fluid simulation, and 1 torch first simulation.
I used tutorials online, followed their respective processes, and tried my best to replicate the effects I saw.
Created 3 demos using Houdini Apprentice